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Real time VR

When video games meet Engineering and Architecture. Due to its speed, quality and capability of handling changes, the future of 3D Visualization relies on Real Time Rendering. Various solutions can be created using this technology as the user is not constrained in the space: able to walk around the project, able to look anywhere, interactions can take place such as taking screenshots, opening doors, moving objects, etc. Real time content can be viewed in a variety of platforms: on the PC with a with or without VR Headset, on the mobile phone as a 360 video or a 360 image.

The following is a 360 VR video captured in a Real Time engine. You can use your finger, mouse and a VR headset to turn your head.

Check out my new VR project for Oculus Rift touch! Click here!